Discover an interactive story online
More than a series of choices: you write what your hero does yourself, and the Dungeon Master tells what happens next. Here is the real game, in pictures, before you create your account. Tap an image to enlarge it.
Create your hero
Race, class, abilities, skills, spells, and starting equipment, according to the 5th edition rules. Each step explains your choices: no need to know the rules.
Then draw their face, feature by feature: face shape, eyes, hair, outfit, marks.
The story
You write what your hero does, in your own words. The Dungeon Master tells what happens next and makes the people of the world speak. The game keeps track of everything for you: the time, weather, gold in your purse, reserved room, and ongoing quests.
The dice
When an action is risky, the Dungeon Master asks for a roll. You click “Roll”: the die rolls, the result appears with all its bonuses, and the story continues based on what it rolled. Every roll stays in the dice log.
The character sheet and inventory
Hit points, abilities, skills, spells, carried items, and pack weight: everything stays up to date as the story unfolds. Click a skill to roll the die.
Combat
Combat takes place on a grid, with painted miniatures: initiative, movement, attacks, spells, and reactions, according to the rules. Everyone's turn order and hit points remain visible.
The world map
Each world has its relief map: towns, roads, forests and places still to discover. Tap a place to read its card, and choose it to travel there; the journey takes the time it takes. To learn about the continent of Téranne and its four nations, read its history.
Villages and shops
Smithy, herbalist, stables, inn, temple, notice board: buy, sell, and rent a room, at the prices set by the rules. Every merchant has a name and personality.
The bard's song
When the adventure deserves it, the company's bard writes a song about your exploits, with its translation. You choose to have it sung, and it plays in the game.
Voice and music
The story can be read aloud by a narrator, and every response has a “Read again” button. The music follows the scene: welcome theme, tavern, travel, combat. Listen to a few tracks from the game:
Alone or with up to three players, each in their own home: invite your friends to your game with a simple link.
Images taken from the game, with a sample session. Whisper of the Bard is neither affiliated with nor endorsed by Wizards of the Coast. This game uses rules from System Reference Documents 5.1 and 5.2.1, licensed under Creative Commons Attribution 4.0.