Beta version: the game is still in development and gets better every week. A problem? The “Report a problem” button sends it straight to us.
Song and blood: a narrative role-playing game in English, 5E-compatible, where your adventures become songs. Create your hero and write their actions in your own words, alone or with two friends; the Dungeon Master tells what happens next and forgets nothing. Discover the game
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Like at a real table: agree on things before playing. All of this is applied by the program and enforced by the Dungeon Master.
Ability scores are chosen when creating each hero (point buy, standard array, or dice). Connections between heroes are defined in the Heroes step.
The chosen world keeps its map, locations, and continent. The program writes a brand-new story for this game: era, chronicle, factions, characters and secrets of the locations, tensions, hidden sites, and which peoples and classes exist there. It never reuses a story already played in this world. Then, this story becomes the fixed reference for the Dungeon Master and hero creation. Writing it can take up to 15 minutes.
Each player creates their hero, or lets the Dungeon Master suggest a character consistent with the world (a call to the model), then tweaks it.
Your Dungeon Master is an artificial intelligence: it tells the story and brings the characters to life; the game applies the rules and rolls the dice.